2D Platformer
This game is assignment for course from Coursera.
My 3 significant changes:
I created 2 power-ups, for which there are own scripts, new behaviour and art. You can see both power-ups on first screenshot from Level 1. First power up looks like scull and if you will touch it, you will loose one life. Second power-up looks like green poisoned chest (it also could be seen on first screenshot), if you will touch it, you will loose significant amount of XP. I guess it should be counted as 4 changes - behaviour and drawing but if not then 3rd change is new unique levels.
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2DPlatformerMacOS.zip 43 MB
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It's too easy but yet fun. :)